Spotlight

Over the last few months, I’ve been invited to speak at different events and venues. On this page, you’ll find more info, including links to the VODs.

  • On March 17, 2022 I participated in a virtual panel to discuss the democratization of facial animation across video games, films, academia, and indie filmmakers.

    Original description
    Watch the VOD here

  • This was my first time giving a talk at GDC. While I presented it remotely, the experience of putting together the presentation, followed by the feedback I received was both thrilling and gratifying.

    Find out how combining the fidelity of performance capture, the precision of photogrammetry scans, and the efficiency of batch processing can produce a large quantity of facial animations for both in-game conversations and cinematics without sacrificing quality.

    Watch on the GDC Vault
    Watch VOD on YouTube
    Official GDC Tweet

  • On Friday, April 29th, Faceware hosted a webinar during which I presented the tools, techniques, and secrets my team at Eidos used for creating hours of high-quality facial animation for Marvel's Guardians of the Galaxy. The presentation itself runs for the first 32 minutes, followed by almost an hour of Q&A. Check it out!

    Faceware’s Tweet
    Watch the VOD here

  • On February 3rd, 2023, Faceware invited me to host a second webinar, this time to present the course I put together for Epic Games’ Online Learning platform.

    Faceware’s Tweet
    Watch the VOD here